From the executive suite to the factory floor, the Five Behaviors Model has become the standard for eliminating the natural human tendencies which derail teamwork and create costly, organizational politics through the understanding and application of The Five Behaviors: Trust, Conflict, Commitment, Accountability, and Results. Join the online version of this hugely popular seminar and start improving your team right away!
- Improve interpersonal relationships
- Save time with better communication and team buy-in
- Make high quality decisions and accomplish more as a team
- Become comfortable asking for help
- Offer support to other team members to reach common goals
- Cooperate to tap into one another’s skills and experiences
- Put critical topics on the table and have lively meetings
- Align the team around common objectives
- Retain star employees
- Clarify and understand team goals
Originally titled “The Five Dysfunctions of a Team”, this perennial Wall Street Journal bestseller has been re-branded to focus on the positive side and is now known as “Five behaviours of a cohesive team”. This team building work shop explores the fundamental causes of organizational politics and team failure.
This seminar is conducted in an online setting specially adapted for remote and virtual teams that are bound to working from separate geographic locations and across time-zones or simply prefer to follow a seminar online versus coming together in a physical setting.
Reporting
• A summary customised team report of the Five Behaviors model and assessment of the team’s performance in each behavior
• A color report that instantly shows the teams areas of strength and weaknesses and provides clear actionable advice for overcoming identified team dysfunctions
• A simple and usable best practices and exercises section for leaders and facilitators to help encourage transformational change and improve team cohesion
• Facilitation instructions explaining how to effectively communicate and share the results with the participants
Teams will participate in a wide range of activities during the seminar designed to support the theory model going through the stages of trust, conflict, commitment, accountability and results. The event starts with a couple of ice-breakers.
Below are two example challenge instructions as provided to the teams during the activity:Â
Minefield
“The goal of this game is to cross the minefield with the whole team first. Participants go from one side of the minefield to the other without talking and being blasted away by the mines. The minefield consists of a grid of 6 by 9 squares. One by one the team must cross safely, learning the correct route as they go.”Â
Inventory Transfer
“The aim of this game is to move a pyramid of different sized blocks from one place to another. The challenge is to move the blocks one by one between only three places without ever placing a block on a smaller sized block.”
This event is staged online using a combination of ‘Zoom Meetings’ and a selection of other software and websites, all of which are easily accessible or free to download. We can send an invitation via email containing all instructions and links prior to the event. We highly suggest installing the relevant programs and using a desktop or laptop for full experience. Tablet and smart phone access is possible but will contain less functionality.
Scoring and a winning team is not applicable as this is not a competitive activity, however this may be implemented upon the client’s wishes to add another dimension to the event.
The event briefing takes place in the central video conference room. The briefing will include a short tutorial for how to use the Video Conferencing software and best practices for operating within a group video chat. i.e. muting microphones when not speaking, looking at camera when speaking etc. After the briefing, participants will be separated into teams and invited by the facilitator to separate chat rooms, then the lead facilitator gives further instructions and objectives for the activity. The de-brief takes place again in the central video conferencing room. Briefing and de-brief usually take around 15 minutes each but can be extended upon request for more in-depth analysis of team performance.
Starting with a two to four hour half day option, this activity can be expanded to an eight hour full day event.
01.00 pm – Introduction to the model
01.15 pm – Demonstration activity and debrief
01.30 pm – Presentation of the model
02.15 pm – Experiential exercise
02.30 pm – Debrief exercise with facilitator led discussion
02.45 pm – Break
03.00 pm – Presentation continues
03.45 pm – Experiential exercise
04.00 pm – Debrief exercises facilitator led discussion
04.15 pm – Practice workshop using theory model in separate groups
04.45 pm – Final debrief
05.00 pm – End of seminar
Max People
Hours
Challenges
People per Team
Below are three options for the Five Behaviors Online with different inclusions and rates all tailored to best match your budget and requirements. The Bronze option is a fixed program with few inclusions but the Silver and Gold packages include extra benefits and allow selection of some or all challenges. On the pricing page we offer further optional extras. The full day activity will have up to double the number of challenges.
All options include
One Western lead event instructor
Ice-breaking activities
Interstitial (between challenges) quick fire discussion topics
BRONZE
Introduction on the model
5 Games
One facilitator per 40 pax
SILVER
Seminar on the model
5 Games
One facilitator per 20 pax
Bronze Inclusions+
+Basic team reports
+Online handouts
+Raw footage of live stream for internal training purposes
+Pre-event meeting
GOLD
Seminar on the model
5 Games
One facilitator per 20 pax
Silver Inclusions+
+In depth team reports
+Introduction to an additional model of your choice